AI Integration: Ship Computer

Authors

Status
Active
Revision number
0.9
Required software
None (Python and its dependencies are already bundled into the executable)
Compatible with release
Sources available
License
MIT
Supported languages
English en
Platform
GameApplication Windows
Elite:Dangerous Application

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Talk to Your Ship Computer in Real-Time - No Installation - Reacts to Game Events - EDSM & Galnet API Access - Vision Capabilities - Local and OpenAI-compatible STT, TTS, Text, and Vision LLMs - Function Calling

Enhance your hands-free gameplay with our AI integration for commanders, providing unparalleled control and immersion.

Whether roleplaying or serious play, this AI acts as your co-pilot, responding to commands, offering real-time updates, and making interactions immersive. Customize the AI's personality to suit your style, ensuring a safer, more engaging journey through the stars.

Utilize Web Lookups via EDSM and Galnet for detailed location info, ensuring clear guidance on your journey. Use Whisper Speech-to-Text (STT) to command your ship instantly using your voice. No typing, just speak and lead. Stay informed with our Text-to-Speech (TTS) feature, receiving real-time updates on your ship’s status and mission without distraction. Use Vision Capabilities to analyze what you see, aiding target identification and visual status verification.

OpenAI or alternative Models (LLMs) execute complex instructions, enhancing navigation and combat precision for smoother gameplay. Any OpenAI-compatible STT, TTS, Text and Vision LLMs can be connected, e.g. local/Openrouter/.. Comes with its own free STT and TTS pre-installed. Experience Game Event-Driven Interaction, with the AI updating you on vital game events in real time. Command your ship directly with Function Calling, executing maneuvers and actions effortlessly.

 

Elevate your gameplay with our advanced AI, a reliable co-pilot at your command. Dive into future gaming with technology that understands, responds, and keeps you in control.

 

Note: OpenAI API usage costs money unless using free models from Openrouter or run models locally.


Links

  • Showcase Event-Driven Showcase Event-Driven
  • Showcase Vision Capabilities Showcase Vision Capabilities
  • Showcase Galnet Showcase Galnet
  • GUI: Settings AI Geek GUI: Settings AI Geek
  • GUI: AI started GUI: AI started
  • GUI: Settings GUI: Settings

History

  • Jul 2, 2024 (Rude) Update mod descriptions
  • Jul 2, 2024 (Rude) Recompiled to avoid false-positives in malware detection
  • Jun 30, 2024 (Rude) First bundled executable (no longer requires python or python dependencies!)
  • View more ...
  • Jun 25, 2024 (Rude) Updated readme and installation guide
  • Jun 24, 2024 (Rude) Added youtube showcase video
  • Jun 22, 2024 (Rude) Configurable API key, endpoint and model name for each of STT, TTS, Chat-LLM and Vision-LLM
  • Jun 22, 2024 (Rude) Galnet
  • Jun 22, 2024 (Rude) Debouncing for events that tend to spam
  • Jun 22, 2024 (Rude) Made Function Calling and Vision optional
  • Jun 10, 2024 (Rude) OpenAI STT, TTS, LLM
  • Jun 8, 2024 (Rude) Added more GUI Screenshots
  • Jun 8, 2024 (Rude) Added more GUI Screenshots
  • Jun 8, 2024 (Rude) Added GUI Screenshots
  • Jun 8, 2024 (Rude) Added GUI
  • Jun 8, 2024 (Rude) Implemented EVERY game event available in EDJournal
  • Jun 4, 2024 (Rude) Embark/Disembark/.. Events, Faction info
  • Jun 2, 2024 (Rude) Added list of supported python versions
  • May 30, 2024 (Rude) Shorter short description
  • May 30, 2024 (Rude) Added screenshot: Showcase Vision Capabilities
  • May 30, 2024 (Rude) Added Discord link to help troubleshoot issues while installing or trying to run the integration. More catchy short description.
  • May 30, 2024 (Rude) First revision

API used by this tool